Alisha Davis, CFNN Reporter

A classic childhood game, Mario Kart, has now gone mobile in the form of Mario Kart Tour.

The game has many of the same features as the Nintendo version. Players can utilize power-ups, hear the same tunes, and switch their characters for each race.

Mario Kart Tour Image

The biggest difference between the two games is that the mobile version is controlled by touch. Although your kart will automatically move on its own, you’re able to control it by pressing left or right. 

The racing though, is more restricted and more simple in the mobile version. Some even see it is a downgrade. 

I asked a few students how they felt about the game and most of them said something along the lines of, “that game is nothing like the Nintendo version, it’s worse.”

Many argue that it seems like Nintendo is still struggling with making a mobile version that is similar to the Nintendo version.

One of the big problems with the game is that a major portion it is too monetized to be fun. Players need rubies and coins for everything — new karts, characters, special features… the list goes on. 

Mario Kart Tour also has loot boxes. You do have to spend a couple rubies in order to open these boxes, but on the bright side, the boxes give you a variety of different prizes such as new characters, new skins, and new vehicles.

Mario Kart Tour costs a fair wack. Certainly next to Apple Arcade.

Mario Kart Tour also offers a monthly plan called Gold Pass. It’s a subscription service that unlocks a variety of different race modes, exclusive items, and gives you more options in-game. The plan is only $5 monthly, and if you’re a new player, you can try it free for two weeks! 

Mario Kart Tour was downloaded more than 90 million times in its first week. That’s more than Animal Crossing: Pocket Champ, which had 14.3 Million downloads in that same time frame. 

Despite that, Nintendo has had a steady decline in its mobile efforts. 

When Nintendo first releases its mobile games, it tends to have a high number of purchases. After a few weeks, app downloads and in-game purchases steadily decline, throwing games into never-ending loops.

This doesn’t mean that Mario Kart Tour won’t be successful. The game has already had a record breaking launch, but that doesn’t guarantee continued success.

Nintendo is known for their high quality games and creative innovation. The mobile game stats are somewhat hurting Nintendo’s image and making it seem like they have low-quality games, though. 

The recurring question is, should Nintendo continue to make mobile games or stick to what they know? Feel free to share your thoughts below.